CommonEvent 1061
Name = "会話：イソギンチャク娘"

  999([1061])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Even with this body, I can still move... But it is a hassle, so I don't like to move very much."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>These tentacles can reach pretty far away. When something gets close, it immediately becomes my prey."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Mermaids and sea-dwellers stats increase when they fight in the sea. Seafloor dungeons are no exception."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>I tend to find everything to be very bothersome. So I am glad I was born a sea anemone."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>I can just forget about everything and my tentacles will catch prey all on their own. Being a sea anemone is sooo easy."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Anemones eat anything that strays too close."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>What was that Hermit Crab Girl thinking, trying to put me on her shell? Of course I ate her."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Tentacles can be used for pleasure and striking techniques. But don't forget that dexterity is very important when using tentacle techniques."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["iso_fc1", 2, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Sometimes my tentacles get tangled up... When they do, they get stung by their own poison barbs. It's horrible."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>You might think I don't have many friends, but it's just that making more friends is a pain."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iso_fc1", 2, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>It's not that I'm disliked... That's not it..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Sea anemone monsters are generally uninterested in the affairs of others. We won't just form some random group."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iso_fc1", 2, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>That does not mean we are disliked... Honestly..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Sea anemones live everywhere, from the shallows to the deep sea. You will find us wherever you go. Does that make you happy?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["It makes me happy", "It makes me sad", "I don't care"], 0])
    When([0, "嬉しい"])
      ShowTextAttributes(["iso_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>Huh? That actually makes you happy? Don't you think that's a little weird?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "悲しい"])
      ShowTextAttributes(["iso_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>Fufuu, it is terrible news for my prey. Your wailing is amusing to me."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "どうでもいい"])
      ShowTextAttributes(["iso_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>You don't care? That hurts my pride a bit."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Sea monsters are typically relaxed and do their own thing. When you live in such a huge place, the little details don't seem to matter."])
    ShowText([""])
    ShowText([""])
    ShowChoices([["I think we can be friends", "I don't think we can be friends"], 0])
    When([0, "仲良くできそう"])
      ShowTextAttributes(["iso_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>Well, no matter how easy-going we are, we still have to eat. So, will you let me eat you?"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "仲良くできない"])
      ShowTextAttributes(["iso_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>Really? Well, I don't really care. I don't make it a habit to be friends with my food."])
      ShowText([""])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>My tentacles contain a paralyzing venom... Who do you think has the stronger venom? Me or a Jellyfish Girl?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Sea Anemone Girl", "Jellyfish Girl", "They are the same"], 0])
    When([0, "イソギンチャク娘"])
      ShowTextAttributes(["iso_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>I would like to say mine is stronger, but... We both use the same venom so there is no difference in strength."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "クラゲ娘"])
      ShowTextAttributes(["iso_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>Why do you side with the Jellyfish Girl? We both use the same venom so there is no difference in strength."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "同じくらい"])
      ShowTextAttributes(["iso_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>Yeah, both have the same potency... After all, we both use the same venom."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Even if my tentacles get torn off, they will grow back in a few hours. If a human loses a limb, how long does it take to grow back?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["It does not grow back", "A few hours", "A few days"], 0])
    When([0, "再生しない"])
      ShowTextAttributes(["iso_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>Huh, really?! That's terrible... I feel sorry for you."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "数時間"])
      ShowTextAttributes(["iso_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>So we are the same?"])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "数日"])
      ShowTextAttributes(["iso_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>It takes that long? Then I'll be careful not to tear off your hands or feet."])
      ShowText([""])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Doesn't a sea anemone seem pretty similar to a vagina?"])
    ShowText([""])
    ShowChoices([["They are similar", "They are not similar", "I do not care"], 0])
    When([0, "似ている"])
      ShowTextAttributes(["iso_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>Isn't it? How shameless... Fufufuu."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "似ていない"])
      ShowTextAttributes(["iso_fc1", 1, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>You sure about that? Hoora, take a good look... Fufufuu."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([2, "興味がない"])
      ShowTextAttributes(["iso_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>Oh? You're not very social... That's not my type at all."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 1])
      ShowTextAttributes(["iso_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>I injured my tentacles... I would appreciate it if you gave me an herb."])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 1, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give an \\ii[1]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["iso_fc1", 1, 0, 2])
        ShowText(["\\n<Sea Anemone Girl>Fufuu, isn't that kind of you?"])
        ShowText([""])
        ChangeItems([1, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["iso_fc1", 2, 0, 2])
        ShowText(["\\n<Sea Anemone Girl>Well, don't regret it later."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 322])
      ShowTextAttributes(["iso_fc1", 0, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>I'm a little hungry... I would appreciate it if you gave me a fish."])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 322, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ii[322]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["iso_fc1", 1, 0, 2])
        ShowText(["\\n<Sea Anemone Girl>Fufuu, isn't that kind of you?"])
        ShowText([""])
        ChangeItems([322, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["iso_fc1", 2, 0, 2])
        ShowText(["\\n<Sea Anemone Girl>Well, don't regret it later."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Would you give me some funds? Even I relax in town occasionally..."])
    ShowText([""])
    ShowText([""])
    ConditionalBranch([7, 486, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 486G? (Remaining: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["iso_fc1", 1, 0, 2])
        ShowText(["\\n<Sea Anemone Girl>Fufuu, isn't that kind of you?"])
        ShowText([""])
        ChangeGold([1, 0, 486])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["iso_fc1", 2, 0, 2])
        ShowText(["\\n<Sea Anemone Girl>Well, don't regret it later."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["iso_fc1", 2, 0, 2])
      ShowText(["\\n<Sea Anemone Girl>...You're pretty poor, huh?"])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Please accept this. It is pretty difficult to overcome my paralyzing venom... Fufuu."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([17, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Sea Anemone Girl gave you some \\ii[17]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Please accept this. It is part of my body so take good care of it."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([179, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Sea Anemone Girl gave you a \\ii[179]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["iso_fc1", 0, 0, 2])
    ShowText(["\\n<Sea Anemone Girl>Please accept this. It is what remains of a man I attacked earlier... Fufuu."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 810])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Sea Anemone Girl gave you 810G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
